SCIENCE & TECHNOLOGY:
The outcomes and content in the Science and Technology Syllabus are organised in the following strands and substrands:
Skills |
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Working Scientifically |
Design & Production |
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Knowledge & Understanding |
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Living World |
Material World |
Physical World |
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Earth & Space |
Digital Technologies |
This term in Science & Technology, Year 5 will be engaging in the Digital Technologies unit Game Time!
In this unit students will use a variety of coding applications to explore and examine opportunities for design projects. They will use research and existing solutions to inform their ideas. Students will be able to reflect on their processes to identify risks and improve their design ideas, methods and findings. They will communicate their ideas in tables, graphs, diagrams and multimodal texts, using digital technologies where appropriate.